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Overwatch Game Developers Secure Union Recognition with Communications Workers of America

Irvine, Calif. – Nearly 200 game developers behind Activision Blizzard’s hit franchise Overwatch have joined the Communications Workers of America (CWA), becoming the latest group of video game workers at Microsoft-owned studios to form a wall-to-wall union. A neutral arbitrator confirmed today that an overwhelming majority of workers have either signed a union authorization card or indicated that they wanted union representation via an online portal. The workers will be members of CWA Local 9510 in Orange County, Calif., and Microsoft has recognized the union.

“The massive layoffs in the video game industry, and at my own studio, became one of the first reasons I started to learn about how to organize to create a healthier workplace for everyone,” said Frank Le Cocq, VFX artist and organizing committee member. “When we began our union efforts, it was empowering to know that our coworkers next door at World of Warcraft had already successfully gone through the process.”

The Overwatch Gamemakers Guild-CWA (OWGG-CWA) is a wall-to-wall unit that includes game developers across all disciplines, including design, production, engineering, art, sound, and quality assurance.

“After a long history of layoffs, crunch, and subpar working conditions in the global video game industry, my coworkers and I are thrilled to be joining the broader union effort to organize our industry for the better, which has been long overdue,” said Foster Elmendorf, senior test analyst II and organizing committee member. “Workers organizing themselves and striving for better conditions as a group allows us to present initiatives that would not only improve our workplace but video games overall.”

Over 2,600 workers at Microsoft-owned studios have formed a union with CWA, following a groundbreaking labor neutrality agreement for worker organizing. With a union, workers will be able to collectively push for workplace improvements like layoff protections, job security, wage increases, limits to outsourcing, and remote work protections.

"I'm organizing because I believe in this company, our teams, and the work we do together. Unionizing is about having a seat at the table so that we can work with leadership to build better, more sustainable working conditions," said Jess Castillo, senior test analyst II and organizing committee member. "Ultimately, when we're supported and thriving, we can deliver the best possible experiences to our players, which is what brought all of us here in the first place."

“California continues to be a hub for video game organizing, and we are excited to welcome Overwatch game developers to CWA alongside our video game union siblings at World of Warcraft and SEGA of America,” said CWA Local 9510 President Jason Justice. “When workers come together to build power, we become able to ensure a brighter future for all.”

The announcement from OWGG-CWA is the latest update in organizing the tech and video game industry, as over 6,000 workers in the United States and Canada have organized with the Campaign to Organize Digital Employees (CODE-CWA) since launching five years ago. Nearly 500 video game workers have also joined United Videogame Workers-CWA, an industry-wide video game union working to build power irrespective of employer or current job status.

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About CODE-CWA

The Campaign to Organize Digital Employees (CODE-CWA) is a network of worker-organizers and their staff working every single day to build the voice and power necessary to ensure the future of the tech, game, and digital industries in the United States and Canada. CODE-CWA is a project of the Communications Workers of America, which represents hundreds of thousands of workers throughout tech, media, telecom, and other industries who stand together to fight for justice on the job and in our communities.

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