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Statement from CWA Following Studio Closures and Layoffs at Sony Interactive Entertainment
Sony Interactive Entertainment’s announcement that it will shut down and lay off video game workers at two of its studios, Neon Koi and Firewalk Studios, makes it clear that now more than ever, video game workers deserve a free and fair opportunity to join together to form unions. Union membership not only gives workers a seat at the table to bargain for fair compensation but also a voice on the job to have a say over how they will be impacted by job cuts.
This devastating news comes on the heels of record layoffs across the video game industry. These decisions by highly insulated video game CEOs are creating perilous working conditions for video game workers by eliminating their job stability. Last month, former Sony Computer Entertainment Europe President Chris Deering suggested that laid-off game workers should “go to the beach for a year,” further demonstrating the lack of respect executives have for their workforce amid layoffs.
Alongside these layoffs, Sony’s decision to dissolve studios outside their walled garden of PlayStation-exclusive content rather than making games that have to compete in the highly diverse and competitive mobile game market should be a cautionary warning sign of Sony’s interest in furthering its monopoly position in the video game industry. CWA plans to raise the anti-competitive impacts of Sony’s increasing monopoly and monopsony power with the appropriate antitrust regulators, policymakers, and stakeholders.
We will continue to support workers across the video game industry who seek to form a union and improve their workplace.
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About CWA: The Communications Workers of America represents working people in telecommunications, customer service, media, airlines, health care, public service and education, manufacturing, tech, and other fields.